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General Update

Things have been progressing well within the mod on the road to beta.  As you may have noticed in the change log, there has been a lot of activity coming from a number of developers.  This has seen a lot of long standing bugs squashed, and a bit of a morale boost which every team needs now and then.

We have been focused on fixing bugs that affect overall gameplay, such as shooting annoyances and aiming fixes.  They have proven extremely difficult to narrow down due to where the errors are occuring, but the guys have been digging deep and stamping out fixes.

A few "nice to have" features did manage to sneak in here and there, mainly because the developers have to take their mind off bug fixing every now and then and work on something interesting.  The main focus will remain on the tasks required to complete before beta, do not worry.

The QA Team has been reworking some of the game modes due to recent changes (spawns, etc...), and continuing to polish off a few of the more stable game modes.  New development in that space is always occuring, which as a developer is exciting to see.  The development team is often amazed at some of the work that the QA Team produces, and it is often above our own expectations.  I will try to push one of those guys to post news about some new exciting things in that space.

I am hoping to try and post news a little more often.  No promises on when at this stage, but I will try to keep you updated.  If you want me to take the news post in a particular route, or focus on a specific topic, please post in the comments section.  I will gladly try to elaborate on features, etc...


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Showing comments 1 to 10 of 68 | Next | Last
XetaQuake
Comment
nnniiicceee
Reply #68 on : Sat October 27, 2007, 18:54:15
yea =) i can't wait =)

i love MTA ;)
pleas post a lite bit more news
;)
=SS=invention
Comment
Videos
Reply #67 on : Sat October 27, 2007, 19:14:07
can we have more videos along with the news :D, also i would really like to know how many gamemodes there are and possibly some names and descriptions lol
dan
Comment
RE:
Reply #66 on : Sat October 27, 2007, 19:17:14
Nice, very nice.

First of all, thanks for the update, it is much apreciated.

Secondly, I just want to say how suprised I'am that you guys at MTA are still at it, and pushing strong. Despite all the harsh criticism, you guys keep on going...amazing.

From what I have been seeing and reading, I know this mod is going to be absolutley revolutionary, it is gonna make CR-AP (SA-MP) look like...well, you know, crap.

Anyways, I gotta stop kissing ass and get back to work!


---LONG LIVE GTA---
Yatesyz
Comment
Re:
Reply #65 on : Sat October 27, 2007, 19:22:15
Nice update, sounds like development is going well!
Cray
Comment
Re: Videos
Reply #64 on : Sat October 27, 2007, 19:26:01
It takes a lot of work to produce videos, so it is definitely not something that you will see the developers do. Maybe the QA Team can, but they have a variety of things to work on instead.
delfick
Comment
anticipation
Reply #63 on : Sat October 27, 2007, 19:57:33
damn I can't wait :D
MD_Reptile
Comment
awesome
Reply #62 on : Sat October 27, 2007, 20:55:53
keep up the good work :)
pacwarz
Comment
.
Reply #61 on : Sat October 27, 2007, 21:01:31
As an update all i want to hear roughly what's been happening since last update, what the plans are, a couple of screens and how much you feel is left to complete before a release.

Although i had an idea once, and that was to release a "test" mod for us to play with, 4player LAN, for example on one gamemode...i dont know just something!!! so we can feel the power of the MTADM, because all i've experienced in terms of deathmatch is sa-mp and it's extremely laggy. So if a small 4 player gamemode, even just one gun, would statisfy many people :-)
Munch
Comment
Nice
Reply #60 on : Sat October 27, 2007, 22:48:45
Nice update, as always. I'll give it 2 days before we see a post from a none-MTA fan. There are more posts when there's an update, so 2 days.
ramrod
Comment
Re:
Reply #59 on : Sat October 27, 2007, 23:18:17
cool! yay update! id also love to see the gamemodes / maps the QA team have finished.
Showing comments 1 to 10 of 68 | Next | Last